|Mario Enemy Character Elimination|
|Country of origin||Canada
|No. of seasons||4|
Silver Lining Productions (seasons 1–4)
9 Story Entertainment (seasons 1–4)
Weatherstar4000video Enterprises (season 2)
|Distributor||Nelvana (seasons 1–2)|
|Original network||Teletoon (Canada)|
|Picture format||16:9 1080p (HDTV)|
August 16, 2016 – present
"Mario Enemy Character Elimination" is a four-minute-long segment shown at the end of the GoAnimate video game television program New Super Mario Bros. GoAnimate. It premiered on August 16, 2016 as part of the show's structural changes, designed to appeal to younger viewers and to increase ratings, which had fallen in the past decade. The segment is presented from the perspective as represented by its host, Lakitu, performed by Dallas.
The segment was developed out of a series of workshops that studied the changes in the viewing habits of their audience, and the reasons for the show's lower ratings. "Mario Enemy Character Elimination" used traditional elements of production, but had a more sustained narrative. In 2018, New Super Mario Bros. GoAnimate's producers changed the rest of the show to reflect its younger demographic and the increase in their viewers' sophistication.
Long-time writer Judy Freudberg came up with the concept of "Mario Enemy Character Elimination", and writer Tony Geiss and executive producer Arlene Sherman helped develop it. Instead of the realism of the rest of the show, the segment presented Lakitu moving between and combining two eliminations of live action and computer-generated animation, which looked like "a mega mushroom come to life" created by the host, and with "a stream-of-consciousness feel to it". Lakitu's box Tiny Loser Chamber puts bad Mario characters into there becasue they do not get voted.